﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GSdk.Net.Lglcd
{
    /// <summary>
    /// This class is used to override Applet Devices variable, it allows creation of DefaultDeviceCollections.
    /// </summary>
    public class DeviceCollectionFactory : IDeviceCollectionFactory
    {
        public DeviceCollection CreateDeviceCollection(Applet parent)
        {
            return new DefaultDeviceCollection(parent);
        }
    }
}
